There are a lot of different elements that go into making an exemplary fighting game, but I think if I were to boil it down to just two bedrock components, it’d be “mechanics” and “presentation.” How ...
Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
Eric Warner is a contributor at DualShockers with over seven years of journalism and multimedia production experience across print, online, radio, audio, and video publications. He has been writing ...
Daniel Trock is a Contributor at DualShockers specializing in PC games, lists, and reviews. He has been writing professionally since 2018 and covering games since 2020, with previous work spanning ...