Creating a game by yourself is a monumental task, which is why The Escapist spoke with Scrabdackle’s jakefriend about the ...
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Street Fighter Creator Developing New Boxing Game
Turki Alalshikh has announced a new boxing video game with legendary developer Takashi Nishiyama at the helm. Development of the untitled boxing game will be handled by Dimps and presented by The Ring ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Video game development has become more and more complicated as the ...
"[Games] is going to be a people industry. I don't envision games being done automatically by some artificial intelligence" ...
Vlad Mazanko is a list writer from Ukraine, and a passionate gaming enthusiast. One who enjoys not-so-great games like Anthem, Mafia 3, Mass Effect Andromeda, Marvel's Avengers, The Callisto Protocol, ...
The Believer Company has today released its internal development tool Friendshipper as an open-source project. The studio was founded by veterans from Riot Games and is currently working on a ...
"How much does this cost?" It's one of the first questions business leaders hear. Whether you’re a game development executive, investor or project manager, producing AAA blockbusters or scouting your ...
The video game industry is now bigger than it has ever been before, with more and more young people interested in developing their very own video games –- and rightly so. After all, game development ...
Jennifer Javornik works in multiplayer mode. She’s a former IT consultant who once worked on the systems that supported the implementation of President Barack Obama’s Affordable Care Act. Today she’s ...
A triple A video game based on Invincible is currently in the works over at Skybound — the entertainment company co-founded by Robert Kirkman, the creator of the comic book series. The upcoming title ...
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Nintendo's Shorter Game Development Cycle Is One of the Most Sensible Things I’ve Heard in Years
In 2014, Nintendo faced a financial shortfall when the Wii U was severely underperforming. To avoid layoffs, then-Nintendo President Satoru Iwata announced he would take a 50% pay reduction to avoid ...
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